Sure, there may have been enough Star Wars games to fill a galaxy, but The Force Unleashed takes the franchise in a new direction by placing the emphasis squarely on the Force abilities themselves. Playing as Starkiller, Darth Vader's apprentice, you'll have to use every ounce of your power to keep the enemy at bay. But who exactly is it that you're fighting? That's what you'll have to find out as you explore the meaning of what it means to be good versus evil.
With our guide at your side, the force will always be with you. Complete walkthrough and locations of the Holocrons within!
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Of course, in a game that spans the universe, it's very likely you'll miss some of the many well-hidden items hidden around, and that's where we come in. In addition to the main walkthrough, we'll help you track down each and every Holocron scattered about the galaxy.
This GameSpot Force Unleashed game guide features:
- General Tips: Get the lowdown on living life as a Jedi.
- Walkthrough: Stuck? We'll walk you through it.
- Hidden Holocrons: Can't find one of 100+ Holocrons? Let us guide you.
General Tips
So you want to be a Jedi, huh? Being a Jedi requires much training and patience..but we don't have time for that! Oh no, this is the expedited Jedi 101 course.The Basics
Basically, there are two things you need to keep aware of at all times: your health and remaining Force Power. Your health is represented by the green-meter in the upper-left corner. The only way to regain health is by defeating enemies or leveling up (which doesn't happen often, so don't bank on it). Force Power, on the other hand, regenerates after several seconds of non-use. However, if you use too much at once (by using a high-energy attack when low on force power), the meter will turn yellow, representing an energy deficit, which delays your force energy from recharging.Combat
You have quite a few options when it comes to combat in the Force Unleashed. Should you go in with your lightsaber? Or perhaps you should Force Grab the opponent and throw them into a wall? Pay close attention to your surroundings so you can figure out the best plan of attack.
The lightsaber is a fast, but relatively weak weapon. Because it's a close-range weapon, it should only be wielded when you're facing a small amount of opponents, such as during a boss battle.
Force Powers, on the other hand, are long-range and can be quite powerful..and yet can also be completely ineffectual against certain enemies (such as those protected by a shield). You'll find that Force Push or Grab are incredibly effective when battling opponents over a chasm; just knock or them over the ledge for an instant KO. Similarly, Force Lightning is stellar against robots or others machinery, often causing them to be stunned for several seconds.
Tip:: Try throwing enemies into one another to take down two or more at a time. Two birds, one stone.
Leveling Up
As you gain experience points (by defeating enemies) or find Holocrons, you'll gain the ability to enhance your skills in each of three categories: Force Combos, Force Powers, and Force Talents. As a general rule, we found it's generally best to upgrade the items toward the top of the list first, as these tend to be more helpful for most combat scenarios.Prologue
Is there a better way to begin a Star Wars game than playing as Darth Vader? We think not. Anyway, because Darth Vader is such a menacing force, he’s really in no hurry to go anywhere, so you’ll be walking at a glacial pace the entire way. Because of his slow speed, you should stick to using your long-distance attacks, such as your Force Powers and lightsaber throw.
Begin by crossing the bridge and testing out your force-powers on the nearby wookies (remember, the Storm Troopers are your allies!) - experiment with tossing them to the side, or throwing them into obstacles. Afterward, you’ll find a large wooden gate impedes your progress - unleash a charged 'Force Push' to destroy it and continue on.
Simply follow the main path and experiment with taking down the enemies in various ways. If an enemy approaches from behind, use your light saber to turn them into mincemeat. As you approach the cathedral, a trio of wookies will emerge at once; try grabbing the nearby rock and smashing it into them for instant win.
As you cross the connecting bridge, try using a series of Force Pushes to both kill the enemies, and also knock down the overhanging structures above, which should take down any remaining foes. Once on the other side, use another Force Push to destroy the wall blocking the path.
Turn right past the gate and proceed up the hill. When you reach the cave entrance, hang back and take down the approaching wookies, then head inside. The elevator here will transport you to the upper level of this area.
After the elevator ride, work your way up the long, sloping bridge. Because of the amount of wookies charging your way, now may be a good time to practice using the Force to grab (or push) one into the others. You may also want to try destroying the bridge supports, like before, to send the ceiling crashing on top of them. Finally, because the wookies can quickly overwhelm you, try using the fallen debris for cover if you're taking damage.
Once across, turn right and begin your trek across a series of bridges (don't bother with the first one on the right, as it will soon be knocked out of commission). Don't spend too much time battling the wookies, as they'll respawn indefinitely until you cross to the far side. Use the Force Push to quickly knock them off the bridge. When you reach land, approach the hut ahead to encounter your first boss fight!
Boss - Rogue Jedi
For being a Jedi, he's certainly not very powerful! Simply come at him with a relentless string of lightsaber attacks or use Force Grip when at a distance to throw him around like a ragdoll. If he tries to swing at you, simply block his attacks - you won't take any damage. However, this does not hold true for his force powers, which you can prevent by staying close and attacking constantly.
On occasion, he may pluck a Tie Fighter from the sky and send it crashing into the ground; just keep on the move to avoid being hit. Also, you may find yourself engaged in a 'lightsaber lock' at some point. Simply hammer on the lightsaber button to break free with the upper hand. Once you've knocked his health down to nothing, an interactive cutscene will conclude the battle. Simply tap the 'Force Push' button whenever it's displayed on-screen (a total of screen times) to win the battle.
The Force Unleashed 2 Dlc
Mission 1
Proceed down the enemy-free hallway and use Force Push to bust through the door at the end.
Objective: Escape the Hangar
Upon entering the main hangar, follow the walkway to the back wall (using Force Push along the way to kill the storm troopers) to find a Red Holocron that grants unlimited force energy temporarily. Dive to the ground below and use this time to wreck havoc
With the room cleared, approach the locked door on the floor and target it using Force Grab. Slide the first lock to the left, then the second up to unlatch the door. Continue on and use Force Push to burst through another door into the next area.
Destroy the two guards ahead then follow the hall to the left and take down a few others. When you reach the end of the hall, bust through the door ahead using Force Push to continue on.
Continue down the hall, and turn right at the end and Force Push through the door. Along the way, you can use the various explosive canisters to decimate your opponents.
Objective: Reach the Second Level of the Construction Facility
You should now be in a large construction facility. Head right and use your force powers to deal with the troopers - be mindful of the mines they toss out. Afterward, jump the gap on the left near the end of the walkway and use your Force Grab to hurl the nearby canisters into the baddies ahead.
Force Push your way through the door on the left and get ready to tackle quite a few troopers inside. Although the Force Grab is likely your best option, we suggest hanging back by the entrance to shield yourself from most of the foes, while allowing you to target those within. Once clear, ride the lift on the right up a floor.
After riding the lift, several troopers will charge at you - lightsaber 'em. Now exit via the door on the left.
Use the force to throw the objects into the guards ahead, then follow the walkway to the far end. Across the gap on the left, you'll spot several soldiers waiting for you - thankfully, you can destroy them from here by throwing the nearby canisters into them. Once clear, jump the gap and follow the walkway to the left.
Go through the door at the end and continue through the short hallway to emerge in a control room. If you can, quickly make your way to the dead-center to find a Red Holocron inside the circle of control panels which temporarily grants Extra Damage. With it, unleash hell on the foes here using a combination of lightsaber and force attacks. Once clear, continue through a door on the right.
![Sion Sion](/uploads/1/2/3/7/123706261/532825967.jpg)
Objective: Escape the Infuser Room Containment Field
Tackle a few more guards, then turn right and enter the room ahead. IT'S A TRAP! The enemy will entrap you within a laser gate, which will hurt if touched..but they can damage the enemy too! However, you should first target the soldiers equipped with blasters -- try throwing them into the fence for an instant death, or even better, Force Push several of them at once into it if they're standing close enough. With the room cleared, it's time to turn off that pesky gate; look for a generator embedded in the wall and disconnect it using Force Grab. With the fence down, continue through the door to the right.
Try shattering the glass windows by throwing objects (or people!) at them, which will cause others nearby to be sucked out into space. Now continue through another door.
As soon as you enter, work your way to an alcove to the right to find a Sith Holocron , which grants Health Drain Aura. With it, you should have no trouble tackling the fools here. Proceed down the lit hallway, but get ready for more enemies around the corner. You may want to hang far enough back so only one of them is visible - grab him and try to throw him into the others!
At the end of the wall, you'll find a mostly empty shaft. But looks can be deceiving! Use your Force Grab to pull a rod out of the left wall - jump to it, then use your power once more to pull down a latch-door. Jump to it, then into the shaft above - drop through the hole at the end, then bust open the door..but don't head inside yet!
Objective: Ascend the Wing Assembly
Great, just great..an AT-ST is patrolling the room, in addition to a small squad of soldiers. But for now, let's not worry about them and instead focus on the AT-ST. First things first, this AT-ST has been modified; instead of shooting lasers, it can pick up various objects and hurl them around. As such, you'll have to respond in kind. Now there's actually a couple of different ways you can tackle this guy: Either chuck enough objects at him until he falls over, or stun him with an object, then get close and complete the interactive cutscene for an instant KO. For the purpose of our guide, we strongly suggest the former, more conservative option.
In this case, there's already a pair of explosive canisters in your current hallway. Get behind them, then use your Force Grab to move them past the door and hurl them into the AT-ST's head. Repeat this with the second one. Now you should only have to toss one or two more to take him down - you can either grab some objects from the walls or from outside the room. Once the AT-ST's taken care of, clear everyone else from the room.
Finally, time to move onward! Catch a ride on any one of the rising wings along the back wall to the second floor, then work your way across using Force Push to take care of the enemies. Proceed through the room on the far side and into a hallway. Toss an object into the enemies ahead, then continue into another large room.
Immediately grab the Sith Holocron on the right for unlimited force energy, and use it to pummel the unfortunate enemies. When finished, continue through the hallway near the entrance. There are a ton of enemies within, so take it slow and use your plentiful objects to bowl them over. Ride the lift at the end up a floor.
Objective: Disable the Assembly Line Containment Field
After riding the lift, follow the hallway to emerge in the actual Tie Fighter assembly room. Look for a Sith Holocron (Health Drain Aura) near the room's center, which can help immensely. A laser gate ahead is blocking the path, but a ramp on the left leads up to the generator (and several enemies). Pull it from the wall, like before, the continue past the point it was blocking.
As you step into the second half of the room, you'll come under attack by a host of enemies who have the higher ground (making them difficult to target). As such, immediately leap onto the walkway to the left so you can tackle the enemies from here. Once clear, proceed up the ramp and through the door in the back of the room, and ride the lift within to the boss.
Boss - General Kota
General Kota is a good deal more powerful than the first Jedi you battled, but he still doesn't put up much of a fight. He's generally only vulnerable after he attacks, most noticeably after he unleashes his shockwave. Lay into him with a lightsaber combo if you're close, or throw an object at him if you're at a distance.
After you inflict enough damage, stage II of the battle will begin. Essentially, the main floor will become red hot, so hang around on the upper levels to avoid taking damage and try to knock your opponent to the ground.
After his health is run down, get ready to engage in an interactive cutscene and enter this button sequence: Lightsaber, Jump, Force.
Mission 2
Objective: Blast your way into the giant hyperdrive engine
Drop into the area ahead then use your newly acquired Force Lightning on the engine trapped within the debris. It will shoot off into the distance and blow a small hole into the building ahead, which you will soon be able to enter (after sending another engine its way). Drop to the ground below and head left, up to the pool of acid. Use your force powers to raise a circular platform from below the surface which you can use to cross to the platform on the far side.
Drop off the ledge and get ready to tackle a few baddies, including some on a flying ship (Force Push works well). Now approach the right ledge and raise another circular platform from the acidic ooze and leap to it - but be quick, as it sinks fast! Immediately leap to another platform ahead, then raise another hard-to-spot platform on the opposite side. Leap to it, then quickly jump + dash to a low platform on the left (between the vertical metal slabs).
Grab the Invincibility Holocron from the platform as you land and use it to take down the nearby goons (beware, it won't protect you from the sludge). Now leap to the platform ahead, then double-jump to the ledge above. Use your Force Lightning on a 2nd engine here, which will send it colliding into the same wall as before, but this time it'll create an opening you can enter through. Drop back down and cross over a few more platforms to reach that walkway and enter the hole.
Follow the tunnel (killing the jawas along the way) until you reach a dead-end. Jump to the walkway above, then use a double-jump to reach an area even higher up. Now leap onto the spinning platform over head and follow it around until you come to a series of metallic pipes. Cross these to the wall, then follow the path up to a ramp made up of pipes, which will take you higher up the shaft. Double-jump to the high ledge on the right, then drop off the far side, and leap across a few more platforms to reach a large tunnel, leading outside.
Follow the path and use Force Push to blast through the door at the end. Up ahead is a large clearing containing several enemies - focus on taking down the gunners on either side and below (try throwing objects at them from afar). Continue through the clearing and hop over the acidic scum to a walkway. But don't follow it yet - the shower of sparks can kill you if you don't do something! Use your force powers to pull down a metallic overhang on either side to prevent the sparks from falling to the ground. You may now cross the walkway.
Objective: Find a way through the crashed starship
You'll soon be overlooking a vast field with a crashed ship, and a new type of droid enemy. These guys don't like to be pushed around, and are pretty resistant to taking damage by being thrown. Even worse, they're capable of teleporting, making evading them tricky. However, there's a Jedi Holocron just below, toward the center of the field, that'll empower you infinite energy - grab it and use Force Lightning and lightsaber attacks to do them in.
With the field cleared, pluck one of the tanks floating by out of the air, and fling it toward the glowing blue portion on top of the spaceship to open a hole inside..but how do you reach it? Simple! Use your Force Grab to raise the large growing blue platform on the ground, then double-jump and dash from it into the hole!
Battle the enemies inside the ship, then drop through a hole in the wall to emerge back outside. Use Force Lightning to deal with the baddies here, then head left (facing away from the ship) and follow the path up to another cracked circular wall. Force Push it open and proceed to the end of the hall. When you reach the back wall, leap into another tunnel just above and continue onto the next section.
Objective: Destroy the Scavenger Camp's Shield Generators
After the glass shatters, drop down and work your way across the walkway o' girders. Use Force Grab to open the large gate just beyond, but be prepared to come under fire from several gunners right after. You can deal with the ones atop the structure ahead quickly by flinging one of the floating canisters into them. Once they're done for, look for a Jedi Holocron there afterward, which provides you with increased damage. Now work your way to a lift embedded in the wall on the right side of the room (facing away from the entrance) and ride it down a floor.
As you exit the tunnel into the large room, watch out for a gunner on a tower to the right - throw an object at the tower to knock him down. Now work your way up the ramp to the generator near the back of the room. Use Force Grab to pull the generator along the track to the opposite side; this will cause the force fields in the previous area to deactivate. Backtrack there, by riding the lift back to the floor above, then continuing through the large tunnel the force field was originally blocking (opposite of where you originally entered).
Objective: Find a Way to Cross the Junk Chasm
They're not kidding, this place really is junk! Your first task is to cross the chasm, but you've got a few things you need to do first. After dropping in, climb up the crap on the left (unless you first want to grab a 'Damage Increased 'Holocron from the other side) and follow the path to a large generator. Give it a jolt of Force Lightning to power it on. The exhaust will now make the large metallic structure malleable, enabling you to move it into position as a makeshift bridge. However, you're going to have to climb up the garbage on the opposite side first in order to reach a vantage point at which you can grab it. Now try and go there..we dare ya! As you do, a giant robot will spawn in the main area below!
Right, so about that giant robot..he's really, really powerful and can take you down quite easily by chucking garbage at you. The key to defeating him is to get close, jump, then stun him with your Force Lightning, giving you a chance to attack. For a particularly potent combo, try this: Jump, Lightsaber, Lightsaber, Force Lightning (all while in the air). Rinse and repeat.
With the giant robot defeated, climb up the junk on the opposite end of the room and head to the far ledge, closest to the tall structure. From here, grab said structure using the force to lower it as a bridge - now head back to the other side (where the generator is) to cross it.
You'll soon reach a long-gap, but you can use your force powers to pull down a metal slab on the right, forming a platform you can use to leap over to the other side. Now follow the path until you reach a large clearing..with another freakin' robot! Battle him like before, using Force Lightning to stun him. Afterward, Force Push your way through the large doors ahead, and ride the lift in the back.
Boss - Kazdan Paratus
Kazdan puts up quite the fight, but with proper application of your Jedi powers, even he is no match for you. First up: Don't use your lightsaber - it's not worth it. Kazdan excels at hand to hand combat, so it's best to keep your distance, particularly since your lightsaber inflicts very little damage.
Instead, you should use your Force Lightning to stun him, then immediately follow-up with Force Grab and pummel him into a wall (make sure to grab him quickly, your window of opportunity is small). Even better, after thrashing him around, you should be able to get in one more jolt for additional damage. Now hang back while you wait for your energy to recharge, then repeat those steps.
On occasion, Kazdan will summon one of the large robots you battled earlier. This can actually be handy, because they'll replenish your health upon defeat - just use the same shock and attack tactics as before.
Mission 3
Objective: Fight Your Way Through the Mushroom Ascent
Follow the path and keep left at the fork. You'll battle a new type of alien foe, known as Felucian Warriors along the way that can quickly overcome you - try using your newly acquired Force Repel power to knock them away (block + Force Grab).
You'll soon reach a small tunnel that leads into a ginormous room. The route through here is actually pretty simple: just follow the main path (skipping the first ramp on the left) and keep heading up! Because of the room's size, force grabbing the enemies and flinging them off ledges is the best way to ensure their demise. Continue through the tunnel near the top to emerge back outside.
Objective: Make Your Way to the Ancient Abyss
As you exit the tunnel, you'll come across a new type of foe: enemies that work together as a pack. Essentially, you can't harm any members of the pack until you take down the leader. The leader is the one lacking the glowing red aura; once he'd dead, the others become vulnerable. Repeat this for the other packs, though if you become overwhelmed, use your force powers to toss the enemies aside.
Work your way left of the tunnel's exit to find another up ahead. Follow it to emerge back outside and continue off a far ledge to encounter a giant creature, known as Rancor. These guys are quite powerful, and once they get you caught in an attack, it can be difficult to escape. But before we cover the battle plan, grab the Damage Increase Holocron from the backside of the central structure (you can jump right over to it) for a massive damage boost. Now here's the deal: The easiest way to tackle him is to double-jump over and behind him, then attack relentlessly with your lightsaber while still in the air (the higher up you are, the better, so long as you're not completely above him) -- you should be able to kill him completely before touching ground (though if you do, just double-jump and do it again!). If you have trouble, try shocking him using Force Lightning to stun him, then quickly get behind him, jump, and perform as many aerial lightsaber attacks as you can. Repeat as necessary.
With the Rancor defeated, follow the only path in the area (as marked on your radar) to continue onward. You'll soon come across a huge group of enemies -- hang back to avoid being surrounded and use Force Grab to throw them into one another. If things get dicey, use Force Push to keep them at bay. As you push forward, you'll find an Unlimited Energy Holocron just before tunnel entrance; grab it and head on in! The tunnel's pretty straight-forward, so just focus on killing the bad guys.
You'll emerge in a giant cavern that is the home to not one, not two, but three Rancors! The trick to beating them is the same as before: Double-Jump behind them and attack while in the air -- you should be able to kill them quite easily this way. After you tackle the first two, keep an eye out for a Health Drain Holocron in the center of the room that can be useful when battling the third. As for the remaining enemies, you can ignore them so long as you hurry to the small path that leads to the next area.
Boss - Shaak Ti
This battle's a two-parter. For part one, we strongly suggest waiting for her to get close (or running up to her) and using Force Repulse (block + Force Grab) to knock her back and deal some damage. This is the only attack you should worry about during this stage, as it's quite effective (particularly if you've leveled it up). As for her attacks, you can avoid most simply by keeping your distance. However, she does have a nasty projectile that can be easily avoided by double-jumping just before she launches it (keep an eye on it powering up above her head), Finally, simply grab and throw the enemies that spawn.
Part two may look trickier, but pretty much the same tactics apply. But first, navigate to either the far left or right side of the arena, since the thrashing tentacles can't reach you here (but be careful to avoid running into the explosives). Now wait for her to get close like before, and unleash your Force Repulse to deal some pain. If her minions come after you, grab and toss them into the giant hole in the center for an easy victory and some health.
Mission 4
Objective: Defeat the Purge Trooper
Well, this is quite a pickle: how to escape the holding cell? Try using Force Push to shatter the glass and escape. But now you're being exposed to poisonous gas! Quickly use Force Grab to raise the glowing circular machinery in one of the room's alcoves (just right of the large door) to stop the gas in its tracks. Now exit through the only door here and continue through a short hall.
You'll come upon a corridor full of Storm Troopers. The easiest way to deal with them is to chuck an object through the glass windows, causing the enemies to be sucked outside. Continue down the hall and head right through the door. Follow the walkway and use Force Push or grab to chuck the enemies off the walkway. Drop off the far end, kill some more fools, then use Force Push to open a door just below the walkway.
Head left and continue through the corridor. Proceed through the last door on the left to enter the escape pod room. There are a ton of Storm Troopers here, so you need to move quick, otherwise they will kill you. Use a combination of Force Push and Force Repulse to quickly knock 'em down, then go in for the kill. If you need to take a breather, retreat back into the hall you just came from. When all is said and done, Force Push through the door ahead -- make sure to grab the Health Restore Holocron here before continuing on.
Proceed down the hall, Force Pushing your way past the baddies. Use Force Push to burst through the last door on the left..but get ready for one of the toughest foes yet: the Purge Trooper. Purge Troopers are incredibly strong, can't be lightsabered nor grabbed, and are mostly resistant to Force Push. However, they have an extreme weakness to Force Lightning (particularly if you've upgraded it to level 2). Use this attack to take him down (remember to hold the button down if you've upgraded it), then continue into the next room.
The final room, yes! Stay on the walkway for now and take down all the enemies sharing this space with you -- either lightsaber 'em, or toss them into the force field for an instant KO. Once you've cleared the walkway, it's time to focus on the level below, which contains a swarm of storm troopers and two (yup, two!) Purge Troopers. If you have Force Lightning upgraded to level 2, you can nail them from the walkway -- just maneuver around until they come into view and fry 'em! But if you haven't upgraded them, you'll have to head down below and tackle them like the one before, mano-a-mano. Once clear, use Force Grab to raise the two generators and raise them, thus lowering the forcefield on the level above. Jump up there then run into the room the field was blocking to complete the level.
Mission 5
Objective: Protect General Kota!
Throughout the level, you'll be accompanied by General Kota, and it's up to you to keep him alive. Thankfully, he's pretty slow and won't get himself into too much trouble so long as you stay a few steps in front of him, so don't sweat the details too much.
You'll begin the level with a new move: Saber Throw. It's a quick, long-range attack that deals a good amount of damage -- keep it in mind as you battle the enemies ahead. For now, simply follow the path -- try throwing enemies off the walkway for a quick kill. When you reach the first circular bar, look for a Damage Increased Holocron behind a picture on the right.
Objective: Escort General Kota to the Landing Platform
Continue along the walkway until you reach a circular room; head right, up the ramp, then down a staircase into a large mostly barren area. Climb the ramp on the right and follow the walkway to the far end. Just watch out for the rocket-pack toting troopers (who can be easy to miss since they hover so high) and the ray-gun firing enemies. Once at the end of the walkway, head down another ramp into another large barren section.
To your left are a couple of powerful mechs. But like most robots, they're extremely vulnerable to Force Lightning. Try chaining together Force Lightning sword swipes (attack using the Lightsaber first, then press the Force Lightning button) to stun them, while dealing damage. You can also grab an Unlimited Power Holocron from an alcove in the back wall. Once you've cleared the area, approach the center landing dock on the far side to encounter this level's boss.
Boss - Shadow Guaro
Shadow Guaro himself is a complete wimp, and as such, his minions actually pose more of a threat than he does. Take down the nearby ones first, then focus your attention on Shadow. He's extremely weak to lightning attacks -- if you've upgraded yours to Level 2, simply hold down the Force Lightning button when near him for a quick victory. Otherwise, go after him with your lightsaber, mixing in lightning attacks.Mission 6
Objective: Make Your Way to the Commander's Retreat
Approach the shack ahead for a brief cutscene. Afterward, climb up the hill and tackle the incendiary troopers (it's best to shield yourself with your newly acquired power first). Get ready for an encounter with an AT-ST at the top of the hill. The easiest way to tackle him is to first shield yourself, then run out into the field and grab the Damage Increased Holocron to the left of him, then jump toward his head and lightsaber it repeatedly. Now take down the remaining enemies, including the two gunners on either side of the base.
Now it's time to enter the base; use Force Grab to pull open the giant doors. As you head inside, grab the Health Restore Holocron immediately to the left, then focus on killing the guards.
Objective: Disable the Comm Tower and Containment Field
You'll soon reach a split path: One that goes down, another that goes up. We suggest taking the upper path -- although you'll initially face more resistance, there's an Invincibility Icon Holocron at the top, to the right, that'll allow you to tear the enemies to shreds. Try dashing right up the ramp to grab it quickly, then let loose on the poor souls.
Open another set of doors (using Force Grab) at the end and continue onward. Make sure to grab the Force Energy Restored Holocronabove the awning on the right. Continue into the last room and use Force Push on the closed door to the left to trigger a cutscene (as for the enemy here, just attack relentlessly with your light saber).
Objective: Fight Your Way Through the Wookiee Hunting Grounds
After the cutscene, follow the path and prepare for another battle. But thankfully, there's an Invincibility Holocron behind a rock on the right -- grab it, then kill everything in sight (though we suggest targeting the sniper in the structure above first). Around the next corner awaits another sniper platform, and a few more enemies (as well as a Health Restore Holocron, in front of the doors -- best to save this until you're low on health). We suggest taking refuse beneath the sniper tower to avoid being sniped, then focus on the remaining enemies (you can use the small force-field shield for cover, if need be). Once clear, take down the sniper with your Force Powers (Lightning level 2 is highly effective). Now head through the large door.
Objective: Disable the Prison Containment Fields
Inside, you'll find the hall has been blocked by a pair of force fields, but even worse, a Shadow trooper has appeared! Like before, Force Lightning at level 2 can take care of him quickly, otherwise just lightsaber him a whole lot. Once clear, use Force Grab to pull the electrical cable from the outlet, dropping the force field -- do the same for the fields that follow. You'll soon come across a couple of Purge Troopers; like before, shock him to death using Force Lightning -- you may want to grab the Unlimited Energy Holocron just beyond the first one to improve your odds.
After exiting outside, you'll soon encounter a large, electrical building. Around this building are seven posts that must be removed by using Force Grab. However, we strongly suggest on doing this until later for a couple of reasons: For one, there's a ton of enemies about and you should take them down first. And secondly, as soon as you lift the second post, an AT-ST will appear, and you don't want that quite yet. For now, work your way around the base -- slowly -- as you kill the enemies. Try to keep as close to the base as you can, that way the supporting legs act as cover to shield you from other foes. Unfortunately, these foes include snipers, turrets, and the much beloved Purge Troopers. Thankfully, they're quite dumb and will often get hung up on the structures extending from the base; use this to your advantage by taking cover on the other side of said structure, then jumping and using Force Shock while in the air to nail them. Also, keep an out for three Holocrons around the perimeter of the base that can help immensely.
Boss - Ozzik Sturn
As soon as you've destroyed the second post, an AT-ST will appear. But you should be used to taking these guys on now. So long as you've taken down the nearby enemies, he shouldn't give you any trouble. Simply get behind him, jump, and lightsaber his head repeatedly.Mission 7
Objective: Fight Your Way Through the Imperial Base Camp
Drop off the ledge and battle the foes below. We suggest hanging back by the ship for cover and tackling the enemies slowly as they come to you. Continue through the area to find a metal ramp. At the top are two gunners; use Force Push to prevent them from firing, then go in for the kill. Head up the ramp and use the force fields as shields while you take down the enemies. Drop off the far ledge and battle a few more enemies until you encounter an AT-ST. Like before, get behind it, jump, and lay into its head with your lightsaber, while throwing in the occasional lightning attack.
With the first AT-ST down, bust through the rocks blocking the path and prepare to tackle another one ahead. He's joined by a few storm troopers, but you shouldn't worry about them until the AT-ST is dead. Once clear, continue onward!
Objective: Activate the Stabilizer Nexus Power Generators
You'll soon reach the base camp, where you'll have to power on the three generators, each atop a crane. The first is to your right, and as such, we suggest climbing up the hill on the right first, then drop off, and head up to the first crane. Get close to it to avoid the gunners above, then tackle the nearby enemies. Afterward, clear those on top of the crane, then locate the glowing blue generator and use your Force Lightning to power it on. One down, two to go.
Follow the main path and cross the bridge, but get ready to take on a bunch of troopers and a Purge Bot (use a Force Repel to deal with the troopers, allowing you to focus on the droid). You'll soon reach two paths that branch out from the central platform, each leads to a crane and a generator -- you know what to do. Once done, return to this platform to ride a lift to the next area.
Objective: Search for Senator Organa in the Stomach of the Sarlac
Welcome to the innards of a Sarlac; pretty cool, huh? This area is harmless for the most part, except for numerous mouth-type things along the left wall that can suck you in and inflict major damage -- you can force them shut by Force Lightning the generator in front of each one. When you reach the drop-off, drop on in, and then continue through the orifice.
You'll soon some across a wind tunnel. To work your way through, use the columns to shield yourself from the strong winds to prevent being blow back. Make sure to run from one column to the next whenever the wind dies down (try using your dash maneuver to expedite the process).
After the wind tunnel, you'll be whisked away to a new part of the Sarlac. Just up ahead is a Rancor -- remember, get behind him, then jump and attack relentlessly with your saber (while throwing in a few lightning attacks to stun him). Climb the nearby staircase afterward.
At the top of the stairs await two Chieftons and a pair of poison-spitters backing 'em up. Quickly dash up the two plants and lightsaber em first, then focus on the two chieftons using Force Lightning. Up ahead is another Rancor -- take 'em down like those who fell before him. Now there's just more tunnel you need to proceed up ahead -- you may want to just ignore the enemies and dash right up it, as you'll be whisked away to a new area at the top.
Boss - Rancor
This Rancor is strong, but far from unstoppable. All you have to do is stay away, wait for him to charge at you, then dash away. When he misses, he'll pause for several seconds, giving you plenty of time to nail him with a 6 or 7 hit lightsaber combo. Rinse and repeat until he's dead.Boss - Maris
Try battling Maris the same way you fought Shaak Ti. That is, wait for her to get close then unleash Force Repulse to knock her back. If she happens to fall to the ground, run up and stab her with your saber for major damage. Repeat as necessary.Mission 8
Objective: Find the Imperial Dropship
Drop off the ledge ahead and follow the path to find a Health Drain Aura Holocron. Continue up a few steps and Force Push your way through the metal girders blocking the path. As for the soldiers, just toss them off the ledge to the left. Continue onward, using a double-jump to cross the broken bridge. Make sure to grab the Health Restored Holocron just ahead. Now cross over the girder, drop off the left ledge, then jump onto the walkway leading through the circular blue tunnel.
You'll soon emerge on a ledge overlooking a battlefield. Grab the Unlimited Energy Holocron to your left, then dive on in! Quickly use your infinite energy to take down as many Purge Troopers as you can (likely two). During the battle, an AT-ST and numerous enemies will emerge from an entrance to your right -- once your Power-Up runs dry, we suggest double-jumping up to a ledge behind you. From here, use the objects as cover, and grab whatever you can (people or things) and chuck it at the AT-ST's noggin to take him down from a distance. Afterward, an Invincibility Holocron will appear in the center of the arena; dash to it and use it to take down the remaining enemies.
With the room cleared, jump to the platforms on the left side and then leap from the last one up to a series of ledges (just above) that lead to a tunnel. Follow it and collect the Invincibility Holocron at the end, then quickly drop to the ground way below and use this time to tackle the Purge Bots. Once your power-up expires, there are several more lying around. Look for a Damage Increased on a ledge to the left, another power-up in the middle, and a couple more on the buildings ahead. But we strongly suggest saving the Invincibility Holocron on the building right of the hanger until later.
Objective: Fight Your Way to the Dropship Roof
Once the enemies are cleared out, the large hangar doors will open, revealing an AT-ST and a pair of Purge Troopers. If you listened to us before, you hopefully held off on grabbing the Invincibility Holocron atop the building to the right of the hanger -- well, now's the time to use it! Quickly grab it, then target the AT-ST. Now it's time to tackle those two pesky Purge Troopers. If you can, grab the Unlimited Energy Holocron from inside the hanger and use it to Force Lightning both at the same time. If that doesn't work, retreat and find an object for cover and wait for them to come at you. Once clear, ride the lift in the back of the hanger.
Objective: Infiltrate The Imperial Ore Collection Factory
Continue forward killing the troopers (throw them off the sides for an easy win). Ride the lift in the back of the building ahead and continue through the door and a short hall.
Objective: Make Your Way to the Central Ring of the Facility
Once at the circular walkway, you'll find three force fields in the block, with the center one preventing you from continuing onward. To down the force fields, remove a generator using Force Grab behind both the left and right ones. You may also want to grab a Damage Increased Holocron from the alcove the right-field was covering. Once finished, ride the lift at the back of the central hall down a floor.
Alright, this walkway can be a bit tricky, as you're flanked by a sniper on both sides. Immediatly grab the Invincibility Holocron hovering above the central walkway, then grab the explosives off the walkways below and chuck them at said snipers for a quick victory. Once the room's cleared, use Force Grab to raise the locks on either side of the door (by the lower walkways). Once both are raised, the door will unlock, permitting you to continue.
Proceed around the circular walkway in either direction and ride the lift in the back to meet with the boss..a rather unexpected one at that.
Boss - Proxy That's right, your robot companion is about to try to take you down once and for all by imitating several bosses you've faced before, plus one new one: Darth Maul. Thankfully, none of them prove to be overly difficult. Simply get close and use Force Repulse to blast any one of his forms away, then run up and slash them while they're vulnerable. Repeat that simple pattern to win the battle.
Objective: Overload the Accelerator Towers to Destroy the Shipyard
Ha, and you thought the level was over! First, bust out of the hallway by using Force Push on either door. Now, it's up to you to overload the four towers (each stationed above a hallway like the one you just exited) by using Force Lightning. Simply jump onto the base of each tower and unleash some electricity to overload 'em.
Objective: Bring Down the Imperial Star Destroyer
Okay, we'll be straight up with you -- this part can be very, very annoying. In short, you have to reorientate the Star Destroyer using Force Grab so that it's facing you (flat relative to the ground), then lower it to the ground. However, a squadron of tie fighters will hinder your progress at both the very start, and throughout the entire procedure.
So here's the deal: You must destroy the Tie Fighters quickly in order to have enough time to reposition the Star Destroyer -- if you don't, another squadron of Ties will show up before you can make any progress. Now there's two main ways to tackle the Tie Fighters and you may want to try both to see what works best for you. The first method is to jump and Force Lightning them as they fly by (wait for the blue reticule to appear on them first). The second is to grab them with Force Grab and toss them -- if you're good, you can use the first Tie to destroy several others with a well-placed throw.
Once all the Ties are destroyed, immediately Force Grab the Star Destroyer then begin to reposition it so it's facing you, by moving the left stick in the desired direction. Once it stops (or is facing you), adjust the ship's tilt (with the right stick) so the body is flat relative to the ground. Once it's in the correct position, the on-screen indicator will instruct you to hold both sticks down -- this will begin the process of lowering the Star Destroyer to the ground (your controller will shake to indicate you're doing it correctly).
Unfortunately, you'll have to let go once the next Tie squadron gets close, otherwise they'll blow you to pieces. But don't fret! Although you will have to reposition the Star Destroyer, the distance you've lowered it will remain! So just be quick with taking down the Ties, and continue to re-position and lower the Star Destroyer until it touches ground -- this may take a while.
Mission 9
Objective: Find a Way Into the Death Star Laser Tube
This first room may very well be the toughest one in the entire game -- good thing you only need to stick around for a second or two! Quickly run to the blue-tiled floor head and use Force Repulse to create a hole you can drop into.
Objective: Make Your Way Down the Laser Tube
You'll drop into a giant tube, where a powerful laser fires every few seconds. You're going to have to work your way up through this tube (smashing through the green, glass lenses along the way) while avoiding the laser-beam. Thankfully, the announcer gives ample warning before the laser's about to fire -- make sure you're hidden in any of the rooms or alcoves that line the tunnel's walls before that happens. Once you reach the end of the third and final chamber, continue through a room on the right.
You'll wind up in a tunnel -- use Force Grab to lift the door ahead, then get ready to tackle two Purge Troopers. Try to get them close, then unleash Force Lightning to nail both at the same time. Continue through the hall, which drops you back into the laser tunnel.
Objective: Align the Pulsarium Rings
Okay, so watch out for the laser like before and maneuver to the end of the hall, where you'll find three large spinning rings. Watch them closely: whenever the laser fires, they assume an 'O' formation, and a bridge extends across the gap (though if you try and cross it now, you'll get zapped by the laser). You must use your Force Grab to manipulate all three rings into this formation when the laser's not firing, thereby causing the bridge to extend, allowing you to cross. For the first two, simply Force Grab, then tilt the left stick until they lock into position. For the third, Force Grab, then use the right stick until it locks. Perfect! Now quickly run and jump cross the bridge to..another set of rings. Do the same thing here (remember to avoid the laser), then continue through a door on the far side.
Objective: Activate the Convergent Chamber Lifts
This room is the source of the Death Star's power -- it's where all of the beams come together to form one massive laser. Drop off the ledge to the floor far below (watch out for the beams!) and tackle the two AT-STs here. Now force grab the generator along the wall (near the middle) to put it back in place, which activates two anti-gravity lifts. Ride either lift up 3 floors or so, until you spot a circular walkway you can air-dash to. Once there, you'll be attacked by a Shadow Warrior and some guards. Grab the Health Drain Holocron from the right platform to easily deal with the guards, then use lightning attacks, followed by lightsaber slashes to put the Shadow Warrior in his place.
Objective: Infiltrate the Emperor's Observation Dome
After defeating the Shadow Warrior, grab the large latch on the door ahead and spin it to the other side to open the way.
Boss - Vader
The time has come for you to battle Vader himself, in an epic three-part duel. Part 1 begins in a small hallway; stay as far away from Vader as you can (to avoid his Force Grab and lightsaber attacks) and try to use Force Lightning whenever you can to begin one of those mini-games -- complete it to inflict some damage. Also, whenever Darth begins to charge his red energy attack, quickly get behind him to avoid it, then counter with your saber as soon as it misses. Eventually, Vader will retreat into the next room for part 2.
Vader looks quite vulnerable out there on his little platform, doesn't he? Start off by grabbing objects from the walls and chucking them at him. After being it, he'll be stunned for several seconds, giving you plenty of time to throw something else at him. Eventually, he'll jump over to where you are for a duel. Simply block his attacks and counter with Force Repulse. He'll also try to unleash his red energy attack again; like before, get behind him and attack as soon as he misses.
Boss - Emperor
With Vader defeated, it's time to take on the head honcho himself. The Emperor's primary attack is to grab and throw objects at you, but these can be dodged by taking cover behind any of the central structures. While doing this, the emperor is encased in an energy bubble, making him immune to attack. Wait for that energy bubble to disappear, then run in and attack (both lightsaber and Force Lightning attacks are effective). Every so often, the emperor will summon several low-level foes to take you on, which can actually be helpful for the energy they yield. Simply repeat the hiding/attacking pattern to finish him off and restore peace to the galaxy..okay, perhaps not the entire galaxy, but it's a start!Hidden Holocrons
Mission 1
Jedi Holocron #1
In the first hanger, drop to the main floor and approach the walkway on the opposite side of the room from where you entered. Run up one of the ramps and double-jump to the walkway above to find a Jedi Holocron which awards 10,000 force points.
Jedi Holocron #2
In the first hangar, a high walkway in the center of the room hides another Holocron, which yields a Yellow lightsaber crystal. To get to it, climb to the top of the tail of the fallen ship in the center of the room. Now double-jump to the walkway above and head right to find your prize.
Jedi Holocron #3
Just after the first hangar, when you reach a hallway with two closed doors, bust through the one on the right for another Holocron worth 10,000 force points!
Jedi Holocron #4
Before taking the first elevator, bust through a door ahead and look for the Holocron hidden behind a few boxes, on the edge of the walkway. It'll give you a Force Talent Sphere.
Jedi Holocron #5
In the lift room, Force Push your way through the door on the right and follow the walkway around to locate another Holocron hidden behind a few obstacles. It provides a Force Combo Sphere.
Jedi Holocron #6
Shortly after the lift room, you'll reach a long walkway that doubles back in the same direction. When on the far side, check inside the 2nd room on the right for a Holocron worth 10,000 Force Points.
Jedi Holocron #7
In the wing assembly room, face the Tie-Fighter Wing Assembly and ride the far right one up, past the second floor, to a walkway. Follow it to find a Holocron that awards 10,000 Force Points.
Jedi Holocron # 8
Don't drop down yet! Instead, leap to another walkway just ahead to find a second Holocron behind some boxes for another 10,000 points.
Jedi Holocron #9
A Holocron worth 10,000 Force Points is waiting for you in the center shaft of the stalled wing assembly. But in order to grab it, you're going to have to grab one of the wings from the floor, and fit it into one of slots to use it as a jumping off point to reach it (make sure to double-jump!)
Jedi Holocron #10
Now, leap across two-more wings to the right, then hop back to the left to reach a walkway where you'll discover a second Holocron, which yields a Power Crystal Rubat.
Jedi Holocron #11
As you enter the In the Tie Fighter assembly room, check inside a short hallway on the left (about halfway through the room) for a Holocron worth 10,000 Force Points.
Jedi Holocron #12
In the Tie Fighter assembly room, climb a ramp on the left (just in front of the energy field) and look for a Holocron between the four glowing reactors for a Force Power Sphere.
Jedi Holocron #13
In the same room as the Holocron above, look inside the room on the right for a Holocron worth 10,000 Force Points.
Jedi Holocron #14
After disengaging the laser fence in the Tie Assembly room, proceed beyond the area it was blocking and check out a tunnel on the right (about midway through the room) that leads to a Holocron worth 10,000 points.
Jedi Holocron #15
After disengaging the laser fence in the Tie Assembly room, proceed beyond the area it was blocking and check out the far north-east corner to find a Holocron worth 10,000 Force Points.
Mission 2
Jedi Holocron #1
Just after using Force Lightning on the engine, drop down and head left. Raise the circular bridge, then leap to the Holocron in an alcove embedded in the platform ahead for 10,000 Force Points.
Jedi Holocron #2
After entering the facility, work your way to the tall shaft that you have to climb. After you reach to the top level of the central structure, look for a Holocron (Force Power Sphere ) along the wall that you can reach with a jump + dash.
Jedi Holocron #3
Just after the acidic walkway (where you lowered the overhangs), you'll soon overlook a vast field with a crashed ship. Before dropping down, look for a Holocron to the left worth 10,000 Force Points!
Jedi Holocron #4
After dropping into the field containing the crashed ship, look for a cracked wall on the left (near the ledge) that can be busted into using Force Push for a Holocron that gives a Compressed red lightsaber crystal.
Jedi Holocron #5
After dropping from the ship, check out the far right of the drop-off ahead for a Holocron worth 10,000 Force Points.
Jedi Holocron #6
As you re-enter the ship for the 2nd time, proceed to the end of the hall and Force Push open the last door (just below the one you're suppose to jump into) to find a Holocron worth 10,000 Force Points.
Jedi Holocron #7
After opening the large gate (past the walkway o'girders), look for a Gold Lightsaber Crystal Holocron on top of a platform to the far left.
Jedi Holocron #8
After opening the large gate (past the walkway o'girders), drop down and head right to find a Force Combo Sphere Holocron.
Jedi Holocron #9
As you enter the room just after the elevator (with the glowing generator), climb up the platforms to the right to find a Compressed Yellow Lightsaber Crystal Holocron.
Jedi Holocron #10
In the same room as above, look for a hole you can drop into behind the glowing generator to find a Force Talent Sphere Holocron.
Jedi Holocron #11
After dropping into the Junk Canyon, climb up the junk pile on the right to find a 10,000 Force Points earned Holocron.
Jedi Holocron #12
In the junk yard, after crossing the main bridge, you'll come across several metal pylons on the left just after you pull down the first metallic to use as a platform. Bust through them with Force Push, then pull down the metallic structures ahead to form a series of platforms that eventually lead to a Sith Robe.
Jedi Holocron #13
Immediately after going through the set of doors, just after the 2nd robot battle, look for a Holocron worth 10,000 Force Points on the left.
![Starkiller force unleashed Starkiller force unleashed](/uploads/1/2/3/7/123706261/766909458.jpg)
Jedi Holocron #14
In the same room, use one of the objects below as a stepping stone and jump to the walkway on the right for a Holocron worth 10,000 points.
Jedi Holocron #15
After leaping to the walkway mentioned above, look for another Holocron floating in the middle of the room which grants a Power Crystal Firkrann.
Mission 3
Jedi Holocron #1
You'll reach a muddy fork in the road a short ways into the level, head right for a 10,000 Force Points Holocron.
Jedi Holocron #2
As you enter the large cave via the tunnel, drop off the nearby ledge and check under the overhang for a 10,000 Force Points Holocron.
Jedi Holocron #3
Inside the first large cave, follow the main path and look for a 10,000 Force Points Holocron on a level just below the ramp containing the Damage Increased Holocron - a simple jump will get you there.
Jedi Holocron #4
About halfway up the room, you'll spot a 10,000 Force Points Holocron on one of those suspended platforms, just off the main path. Jump and dash to reach it.
Jedi Holocron #5
As you approach the top of the cave, look for a series of platforms you can leap to on the left, just before the tunnel. The last is yielding an Unstable Red Lightsaber Crystal,
Jedi Holocron #6
After exiting the tunnel just past the first large room, head right to find a Holocron worth 10,000 Force points.
Jedi Holocron #7
After exiting the tunnel, mentioned above, follow the left wall a little ways to find a secret path that leads to a Compressed Gold Saber Crystal Holocron.
Jedi Holocron #8
After exiting the tunnel mentioned above, head left and lift the tooth-shaped object, just before another tunnel entrance for a 10,000 Force Points Holocron.
Jedi Holocron #9
When you reach the small room with the split path in the second tunnel that goes around a tree, look for a Force Combo Sphere Holocron on the branch.
Jedi Holocron #10
In the first Rancor pit (the huge bi-pedal creature), look for a 10,000 Force Points Holocron in a small alcove along the perimeter.
Jedi Holocron #11
Look for a 10,000 point Holocron in the first tunnel past the Rancor pit (just beyond the Unlimited Energy Holocron). You can't miss it.
Jedi Holocron #12
Just after entering the pit with the 3 Rancors, leap across a few ledges on the right to find a 10,000 point Holocron.
Jedi Holocron #13
Follow those same ledges (mentioned above) to find another Holocron, this one granting a Force Talent Sphere.
Jedi Holocron #14
Climb the ledges on the left side of the room to find a Force Power Sphere Holocron
Jedi Holocron #15
Before exiting, you'll spot the final Holocron near the base of a tree trunk which awards 10,000 Force Points.
Mission 4
Jedi Holocron #1
After turning off the poisonous gas, exit through the only door here to find a Blue Light Saber Crystal Holocron.
Jedi Holocron #2
As you enter the second room (just past the first corridor with Storm Troopers), jump off the walkway, turn around to face the wall you just came through, and enter the door on the right to find a Force Talent Sphere Holocron.
Jedi Holocron #3
In the 2nd room (same as above), bust open the far-left glass tube on the ground level to find a Force Combo Sphere Holocron.
Jedi Holocron #4
In the room with the escape pods, look for a Force Power Sphere Holocron under the walkway on the far side (behind the last pod).
Jedi Holocron #5
After exiting the Escape Pod room, head straight down the hall and look for a Power Crystal Holocron in a corner of the last room (if you Force Pushed through another door, you went too far).
Mission 5
Jedi Holocron #1
A short ways into the level, you'll come across a circular bar. Double-jump on top of it to find a Power Crystal Ruusan Holocorn.
Jedi Holocron #2
Just after the first bar (mentioned above), turn right before the hallway to find a second bar-section. Jump inside the central structure to find an Unstable Gold Light Saber Crystal Holocron.
Jedi Holocron #3
Just after leaving the bar area, you'll reach a circular walkway. Head right, then jump over the railing at the top of the ramp for a 10,000 Force Points Holocron.
Jedi Holocron #4
When you reach the large room, with a couple of giant spinning fans (just beyond the third Holocron), climb the ramp on the right and follow the walkway until you reach a circular platform. Head to the far left and look for a Force Combo Sphere. Holocron just floating out there in the open. Use a double-jump plus dash to reach it.
Jedi Holocron #5
From the point you jumped from to reach Holocron #4, head a few feet to the right and look up to spot an Unstable Yellow Light Saber Crystal Holocron the track above. Use the objects ahead as stepping stones to reach the track, where you'll find your prize.
Mission 6
Jedi Holocron #1
From the very start, head left to find a Compressed Blue Light Saber Crystal at the base of the hill.
Jedi Holocron #2
After the cutscene where you encounter your father, turn around and look for a Kento's Robe Holocron behind the tree.
Jedi Holocron #3
As you climb the hill, keep an eye out for a tree stump on the right (just past some fire). Jump on top, then look up to find a 10,00 Point Holocron that can be reached with a double-jump.
Jedi Holocron #4
Inside the base, leap to a girder on the left (near the entrance) to find a 10,000 point Holocron.
Jedi Holocron #5
A short ways into the base, the path will split into two: a high path and a low path. A Holocron awaits on a girder above the lower path, but it's actually easier to reach from the higher one. Climb up the higher path until you're adjacent to the Holocron, then double-jump to it for 10,000 Force Point.
Jedi Holocron #6
While climbing the ramp, mentioned above, turn around after you pass underneath a pipe to spot a 10,000 Force Point Holocron hidden behind it.
Jedi Holocron #7
On the high walkway, look over the edge overlooking a small force field below (by where the invincibility Holocron was) to find a Force Combo Sphere Holocron floating nearby -- drop off the nab it.
Jedi Holocron #8
When you reach the room containing the caged wookie, look for a 10,000 Force Points Holocron above a statue on the right.
Jedi Holocron #9
After the level's second cutscene, look for a Force Power Sphere Holocron on the sniper platform. You can reach it by jumping off the wookiee cage on the right.
Jedi Holocron #10
Open the last wookiee cage in the first outdoor area on the right to find a 10,000 point Holocron inside.
Jedi Holocron #11
Double-Jump from the wookiee cage (noted above), then air-dash, followed by a Force Dash (Force Grab button), to reach a 10,000 Force Points Holocron on the sniper platform (just before the large door).
Jedi Holocron #12
In the hall with all of the wookiee cages, check the first one on the left after turning the corner to find a Force Talent Sphere Holocron inside.
Jedi Holocron #13
In the hall with the wookiee cages, open the cage just left of the 'Unlimited Energy Holocron' for a 10,000 Force Point Holocron.
Jedi Holocron #14
After exiting outside (from the wookiee cage hallway), follow the right wall and look for a Purple Light Saber Crystal Holocron on a tree branch,
Jedi Holocron #15
After exiting outside (from the wookiee cage hallway, check behind the electrical tower for a 10,000 force points Holocron.
Mission 7
Jedi Holocron #1
Face the spaceship at the start, then follow the wall on your left away from the ship until you find a path concealed by some giant blue plans. You'll find a Green Lightsaber Holocron at the end of this path.
Jedi Holocron #2
Look for a Force Talent Sphere Holocron on top of a giant tooth, near the spaceship. In order to reach it, jump onto the top of the gum supporting the tooth and double-jump from there to the Holocron.
Jedi Holocron #3
Before going up the metal ramp, look for a tooth in a path just past it and lift it to reveal a 10,000 Force Points Holocron.
Jedi Holocron #4
After crossing the metal bridge, look for a Compressed Purple Light Saber Crystal Holocron on top of some plants to the right, just before the drop-off. A few jumps will get you there.
Jedi Holocron #5
After defeating the AT-ST, approach the boulders that block your path and leap onto a ledge to the left. Now jump + dash to a tunnel on the opposite side where you'll find your Holocron, worth 10,000 force points.
Jedi Holocron #6
After grabbing Holocron #5, continue through that very tunnel to find #6, which is a Force Power Sphere.
Jedi Holocron #7
Upon entering the base camp, turn right and jump on top of the crane. Just above you is a Power Crystal Vexxtal Holocron. You can reach it by jumping on top of the suspended cables and crossing them a few feet, then jumping to the Holocron.
Jedi Holocron #8
Check behind the very same crane to find a 10,000 Force Points Holocron near the tread.
Jedi Holocron #9
Look for a 10,000 force point Holocron above the main building. Reach it by leaping from one of the nearby walkways.
Jedi Holocron #10
Upon exiting the lift, look for a 10,000 Force Point Holocron on the right.
Jedi Holocron #11
Inside the Sarlac, you'll reach a drop-off with 10,000 Point Holocron floating ahead. To reach it, you must double-jump, dash, then Force Dash. If you mess up, quickly quit and reload the mission, otherwise you'll have to start over from scratch as the game auto-saves upon landing, and there's no way to climb back up. Lame, we know.
Jedi Holocron #12
Inside the Wind Tunnel, use the columns to shield yourself from the wind and work your way to the 10,000 Force Point Holocron about halfway, on the right (using your Dash move can get you there rather quickly).
Jedi Holocron #13
After the wind tunnel, you'll emerge in a new area. Just above you is a Force Combo Sphere Holocron -- reach it by jumping off the plants to the right.
Jedi Holocron #14
After killing the Rancor, climb the staircase ahead then turn around to spot a Unstable Blue Lightsaber Crystal Holocron. Jump and dash to grab it.
Jedi Holocron #15
Check for 10,000 Force Point Holocron along the left wall, by the second Rancor.
Mission 8
Jedi Holocron #1
From the get-go, drop off the ledge ahead, then leap to one on the right. Now double-jump + dash to another ledge on the opposite side and drop down a hole on the left to find a Power Crystal Sigil Holocron.
Jedi Holocron #2
Enter a tunnel just left of the Health Drain Aura Holocron you encounter early in the level to find a 10,000 Force Points Holocron.
Jedi Holocron #3
Just beyond the girder-bridge, Force Push open the door of the large ship ahead to find a Force Power Sphere Holocron.
Jedi Holocron #4
Okay, you can't miss this one. It's just in front of the circular blue-glowing entrance, past the ship above. It awards 10,000 Force Points.
Jedi Holocron #5
In the room where you encounter the AT-ST, some enemies will burst through a door on the right. Once they're dead, go through that door to find a 10,000 Force Points Holocron.
Jedi Holocron #6
After the first AT-ST encounter, jump up the ledge on the right (near the entrance), then double-jump +dash to a ledge ahead where you'll find a Compressed Green Light Saber Crystal.
Jedi Holocron #7
In the same room as the AT-ST, jump up the platforms on the left several levels, then look out toward the center of the room to spot a 10,000 Force Points Holocron, which can be reached with a double-jump and dash combo.
Jedi Holocron #8
Continue to climb up the same platforms mentioned for #7 to find a 10,000 Force Points Holocron in the tunnel at the top.
Jedi Holocron #9
When you reach the large area with the second AT-ST, face the hanger he emerged from and jump up the building to the far right. Now face toward the center of the arena to find a 10,000 Force Points Holocron you can jump and dash to.
Jedi Holocron #10
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After entering the hanger (where the second AT-ST was), leap to the walkway above to find Force Talent Sphere Holocron on the overpass.
Jedi Holocron #11
After riding he hangar lift, work your way into the building ahead and ride another lift up to a walkway above -- check out the path on the right for a 10,000 Point Holocron.
The Force Unleashed 3
Jedi Holocron #12
When you reach the circular walkway, climb the ramp on the right and detonate the explosive boxes by the wall to reveal a hidden path which leads to an Unstable Purple Light Saber Crystal Holocron.
Jedi Holocron #13
In the room with the locked door (after riding the lift down from the circular room), you'll spot a Force Combo Sphere Holocron on a far left walkway. To reach it, drop to the walkway on your left, then line yourself up with it on the side closest to the locked door. Now perform a double-jump, dash, then a force dash to land on the platform.
Jedi Holocron #14
After going through the locked door, head right around another circular walkway to find a Holocron with 10,000 Force Points.
Jedi Holocron #15
Keep going around the walkway to find another worth 10,000 Force Points.
Mission 9
Jedi Holocron #1
Climb the boxes to the back of the walkway in the first room for a Power Crystal Katak Holocron.
Jedi Holocron #2
On the walkway mentioned above, look for a 10,000 Force Point Holocron on the opposite side.
Jedi Holocron #3
When in the second section of the laser tunnel, check inside the last room on the right for 10,000 Force Point Holocron.
Jedi Holocron #4
At the end of the laser tunnel, duck into the left room and ride the lift along the back wall up to a walkway. Now leap to a platform above the laser tunnel and look for a unstable Green Light Saber Crystal Holocron in an alcove along the wall, above the laser.
Jedi Holocron #5
From Holocron #4, leap to a walkway on the other side, and follow it to the right, then leap into the laser assembly for a 10,000 Force Point Holocron.
Jedi Holocron #6
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After the loading zone past the laser tunnel, look for a Force Talent Sphere Holocron in a room to the right (in the same hall as the two Purge Troopers)
Jedi Holocron #7
After the loading zone past the laser tunnel, look for a hall on the right just beyond the two Purge Troopers that leads to a 10,000 Force Point Holocron.
Jedi Holocron #8
Just after the Holocron above, you'll re-enter the laser tunnel, with a 10,000 Force Point Holocron visible just across the way.
Jedi Holocron #9
After aligning the rings, ride the lift in the laser tunnel down to the base of the rings and head right to find a Force Power Sphere Holocron.
Jedi Holocron #10
You'll find this as you cross the second set of rings. Provides 10,000 Force Points.
Jedi Holocron #11
Just after entering the convergence room, head down the left walkway (after the laser ceases) and look off the far edge, to the right. Below you'll find a 10,000 Point Holocron in a ring. Drop to the girder just below, then leap to the Holocron after the laser fires.
Jedi Holocron #12
In the convergence room, use the left lift to find a 10,000 Force Point Holocron in the far corner of the second floor.
Jedi Holocron #13
In the convergence room, use the right lift to reach a room on the 3rd floor for a Holocron worth 10,000 Force Points.
Jedi Holocron #14
A Black Light Saber Crystal Holocron awaits you at the top of the convergence room, on top of a laser. Ride the right lift to the very top to reach it.
Jedi Holocron #15
After being ambushed by the Shadow Guards, look for a Force Combo Sphere Holocron to the side of room, left of the computer array.
Xbox 360 Achievements
Note that there are Spoilers on this list.
Achievement Name | How To Earn | Point Reward |
---|---|---|
Apprentice | Complete Game - Apprentice difficulty. Do not change the difficulty after the game has started. |
75 |
Sith Warrior | Complete Game - Sith Warrior difficulty. Do not change the difficulty after the game has started. |
100 |
Sith Lord | Complete Game - Sith Lord difficulty. Do not change the difficulty after the game has started. |
100 |
Sith Master | Complete Game - Sith Master difficulty. Do not change the difficulty after the game has started. |
100 |
Pushed | Defeat 100 enemies with Force Push | 5 |
Gripped | Defeat 100 enemies with Force Grip | 5 |
Shocked | Defeat 100 enemies with Force Lightning | 5 |
Repulsed | Defeat 100 enemies with Force Repulse | 5 |
Impaled | Defeat 100 enemies with Saber Throw | 5 |
Stormed | Defeat 100 enemies with Lightning Shield | 5 |
Grappled | Defeat 100 enemies with a grapple move | 15 |
Launched | Defeat 100 enemies with Aerial Ambush juggle combos | 20 |
PROXY Won't Be Happy | Destroy 35 droids | 20 |
Rebel Leader | Defeat 500 Imperials | 15 |
Bossk | Defeat 200 Wookiees on Kashyyyk Prologue | 15 |
Bully | Defeat 25 Ugnaughts or Jawas | 15 |
Skilled | Earn 250,000 Force Points on a single level | 15 |
Expert | Earn 500,000 Force Points on a single level | 10 |
Legend | Earn 600,000 Force Points on a single level | 25 |
Frenzy | Get a Frenzy x4 bonus | 5 |
Sith Frenzy | Get a Frenzy x8 bonus | 10 |
Sith Lord Frenzy | Get a Frenzy x12 bonus | 15 |
Holocron Collector | Collect all Jedi holocrons in the game | 75 |
Corellian Star | Complete all bonus objectives on one level | 10 |
Force Push Mastery | Defeat 500 enemies with Force Push | 20 |
Force Grip Mastery | Defeat 500 enemies with Force Grip | 20 |
Force Lightning Mastery | Defeat 500 enemies with Force Lightning | 20 |
Force Repulse Mastery | Defeat 500 enemies with Repulse |
20 |
Lightsaber Throw Mastery | Defeat 500 enemies with Saber Throw | 20 |
Lightning Shield Mastery | Defeat 500 enemies with Lightning Shield | 20 |
The Bigger They Are | Defeat 6 Rancors | 15 |
The Harder They Fall | Defeat 10 AT-STs or AT-KTs | 15 |
Cannon Fodder | Defeat 150 Stormtroopers |
15 |
Sith Trials | Complete all Training Room challenges and Combat Modules | 20 |
Sith Training | Complete all Training Room lessons | 20 |
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- Star Wars: The Force Unleashed
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Can I replay earlier stages and keep my powers?[edit]
Not just yes, but hell yes. LucasArts put in the mission select option in the menu so you can replay earlier missions to gain experience and earn skill orbs.
The game glitched and I'm stuck! How can I go back to my last checkpoint?[edit]
Aside from dying, you can also go to the Costume Select. Selecting any costume (including the one your hero is currently wearing) will reset your game to the last checkpoint saved.
I've downloaded the DLC (or installed it); how come I can't use those costumes?[edit]
The DLC Costumes are available only for the Bonus missions (although you can switch costumes freely between the extra missions). The console versions of Force Unleashed will have all costumes (except the ones used for the extra missions) available in both the original missions and extra missions.
Which is the best lightsaber (power) crystal to equip?[edit]
If you're using a lot of Force Powers, consider the one for reducing Force Power usage. When going against many enemies with blasters, try defence.
IGN recommends SIGIL over RUBAT, simply because the electrical attacks are handy in stunning droids. Additionally, the Force Lightning power is enhanced by SIGIL (even though it is a Force Power and not a lightsaber attack).
What're all the costumes?[edit]
Complete the original game's light and dark side endings (don't kill Vader and kill Vader), collect all the holocrons (in the original game) and the DLC (Sith Edition has this already) for this handy list:
- Jedi Knight Anakin Skywalker (Episode III version)
- Darth Sion (Knights of the Old Republic 2)
- Imperial Commando (Republic Commando)
- Kit Fisto
- Jedi Knight Luke Skywalker (Episode VI)
- Jedi Knight Obi-Wan Kenobi (Episode III)
- Ki Adi Mundi
- General Starkiller (Concept)
- Hooded Combat Gear (Jedi Concept)
- Sith Assassin (Concept)
- Spirit Apprentice
- Republic Trooper (Episode III)
- Tatooine Luke (Episode IV)
- Utility Combat Suit (Apprentice)
- Ben Kenobi (Episode IV)
- Animated Style (Clone Wars Animated Movie)
- Plo Koon
- Count Dooku (Episode II)
- Jango Fett
- C-3PO
- Temple Exploration Gear (DLC)
- Cybernetic Reconstruction
- Darth Maul (Episode I)
- Mace Windu
- Qui Gon Jinn
- Dark Stalker (unmasked Stalker)
- Sith Training Gear
- Lightsaber Training Droid
- Combat Training Droid
- Desert Survival Gear (DLC)
- Dark Lords Armor (DLC)
- Training Gear
- Heavy Training Gear
- Light Training Gear
- Medical Robe
- Bounty Hunter Disguise
- Corellian Flight Suit
- Jungle Combat Gear
- Industrial Explorer Suit
- Jedi Adventurer Robe (Holocron)
- Kento's Robe (Holocron)
- Sith Robe (Holocron)
- Ceremonial Jedi Robe (Good Ending)
- Sith Stalker Armor (Sith Ending)
Comments
08.18.2013 , 08:45 PM | #1 | |
Shoulder pad in the upcoming Sion armor is FREAKISHLY big. Yet another lore set ruined? We already got Bindo's armor with an awful sack on the back and now Sion's gets a Warcraft-like shoulder pad? Please, adjust it to be smaller or remove it. In fact, I don't remember Sion wearing it in KotOR 2 but only TFU2 and some art! And even there it was smaller by half.
Not to mention that this one does not future some kind of wrapping but appears to be literally screwed into the body. Really BAD looking. http://dulfy.net/wp-content/uploads/..-pack-male.jpg Why are females always getting better looking and smaller shoulder pads? On the other hand I like the new pants and there will be a lot use for them. Finally we get pants which are not skin-tight but appear to be loose and more appropriate for more traditional and simple Jedi/ Sith looks |
by
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Star Wars: The Force Unleashed Guide - Appendix
Costumes
Costumes |
For once, a hero that actually changes his cloths! You will find 13 new outfits over the course of the game, and 64 total with cheat codes and the downloadable content.
Galen will obtain and automatically change into new cloths depending on the planet you’re on to better suit the environment. These cloths do NOT give a bonus to any of your stats or make you immune or resistant to anything, nor do they alter your attacks. It’s just a simple costume change, so don’t get excited about using Jango’s blaster pistol.
Training Gear |
Description: This simple but functional outfit, originally provided by Darth Vader, has survived numerous training sessions and dangerous missions.
Worn On: Tie Fighter Factory
Found: Mission 1 – Tie Fighter Factory
Heavy Training Gear |
Description: A homemade outfit that provides basic protection in polluted or caustic environments, such as the poisoned surface of Raxus Prime.
Worn On: Raxus Prime
Found: Mission 2 – Raxus Prime
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Light Training Gear |
Description: A much lighter version of the Apprentice’s normal attire, this outfit is well-suited to exploring hot and humid planets like Felucia.
Worn On: Felucia
Found: Mission 3 - Felucia
Medical Robe |
Description: This loose garment, standard issue aboard all Imperial medical frigates and science vessels, is worn by patients and test subjects alike.
Worn On: The Empirical
Found: Mission 4 – The Empirical
Bounty Hunter Disguise |
Description: an armored suit that allows the apprentice to escape notice while searching the galactic underworld for General Kota.
Worn On: Cloud City
Found: Mission 5 – Cloud City
Corellian Flight Suit |
Description: A resilient and functional outfit often worn by pilots, soldiers, smugglers, and even pirates.
Worn On: Imperial Kashyyyk
Found: Mission 6 – Imperial Kashyyyk
Jungle Combat Gear |
Description: an outfit inspired by ancient Sith warriors from Yavin 4, this flexible outfit is well-suited to acrobatic fighting on Felucia and other dense jungle worlds.
Worn On: Imperial Felucia
Found: Mission 7 – Imperial Felucia
Industrial Explorer Outfit |
Description: A unique suit designed specifically for traversing industrial wastelands, from the sewers of Coruscant to the massive junkyards of Raxus Prime.
Worn On: Imperial Raxus Prime
Found: Mission 8 – Imperial Raxus Prime
Jedi Adventure Robe |
Description: A rare Jedi outfit worn by a sect of Jedi Knights who explored the galaxy, defeating evil and fighting injustice wherever they found it. The robe was provided by General Kota as a gift - and a symbol of Kota’s faith in the Apprentice’s growing connection to the force.
Worn On: Death Star
Found: Mission 9 – Death Star
Kento’s Robe |
Description: Once worn by the rogue Jedi who made Kashyyyk his home, these robes were hand-woven by Wookiee artisans for their Jedi protector and friend.
Worn On: N/A
Found: Holocron #2 on Kashyyyk
Sith Robe |
Description: A suit worn by Sith warriors, combining a hooded robe with basic armor.
Worn On: N/A
Found: Holocron #12 on Raxus Prime
Ceremonial Jedi Robes |
Description: Since time immemorial, these white Jedi robes have been worn by only the most honorable Jedi masters – or given posthumously to those Jedi who sacrificed everything to protect and defend the galaxy.
Worn On: N/A
Found: Fight the Emperor and obtain the Light Side Ending.
Sith Stalker Armor |
Description: Sinister armor painfully grafted to the flesh and bone of it’s wearer, this suit is designed to turn dark side disciples into hideously deformed assassins feared by Jedi and Sith alike.
Worn On: N/A
Found: Fight Darth Vader and obtain the Dark Side Ending.
Downloadable Content
Temple Exploration Gear |
Description: Once belonging to General Kota, this old Jedi training outfit was often worn by Jedi Padawans when they took the Jedi Trials.
Worn On: Jedi Temple
Found: Jedi Temple Mission Pack
Cybernetic Reconstruction |
Description: An even more extreme version of the Sith Stalker armor, this is the Apprentice almost completely transformed into a bio-mechanical nightmare.
Worn On: N/A
Found: Jedi Temple Mission PackDarth Maul |
Description: The Sith warrior featured in Star Wars Episode 1: The Phantom Menace.
Worn On: N/A
Found: Jedi Temple Mission Pack
Mace Windu |
Description: Master Mace Windu was a respected learder on the Jedi Council during the Clone Wars.
Worn On: N/A
Found: Jedi Temple Mission Pack
Qui-Gon Jinn |
Description: Jedi Master featured in Star Wars Episode 1: The Phantom Menace
Worn On: N/A
Found: Jedi Temple Mission Pack
Dark Stalker |
Description: A variation of the Sith Stalker without a helmet, this armor is painfully grafted to the flesh and bone of its wearer, designed to transform the wearer into a hideously deformed assassin.
Worn On: N/A
Found: Jedi Temple Mission Pack
Sith Training Gear |
Description: The training outfit supplied to the Apprentice before he was commanded to eliminate General Kota.
Worn On: N/A
Found: Jedi Temple Mission Pack
Lightsaber Training Droid |
Description: These training droids were designed to simulate lightsaber wielding Sith warriors and used in the Jedi Trials to test Padawans.
Worn On: N/A
Found: Jedi Temple Mission Pack
Combat Training Droid |
Description: These training droids were designed to simulate Sith force wielders and were used in the Jedi Trials to test Padawans.
Worn On: N/A
Found: Jedi Temple Mission Pack
Jedi Knight Anakin Skywalker |
Description: Anakin Skywalker from Star Wars Episode III: Revenge of the Sith.
Worn On: N/A
Found: Character Pack 2
Darth Sion |
Description: One of the Sith Lords featured in Knights of the Old Republic II.
Worn On: N/A
Found: Character Pack 2
Imperial Commando |
Description: Clone Trooper armor featured in Star Wars: Republic Commando.
Worn On: N/A
Found: Character Pack 2
Kit Fisto |
Description: Jedi Master and member of the Jedi Council.
Worn On: N/A
Found: Character Pack 2
Jedi Knight Luke Skywalker |
Description: Luke Skywalker from Star Wars Episode VI: Return of the Jedi.
Worn On: N/A
Found: Character Pack 2
Jedi Knight Obi-Wan Kenobi |
Description: Obi-Wan Kenobi from Star Wars Episode III: Revenge of the Sith.
Worn On: N/A
Found: Character Pack 2
Ki-Adi-Mundi |
Description: Jedi Master and member of the Jedi Council.
Worn On: N/A
Found: Character Pack 2
General Starkiller |
Description: The Apprentice envisioned as a General in the Rebel Alliance.
Worn On: N/A
Found: Character Pack 2
Hooded Combat Gear |
Description: Combining two types of cloth and various armor elements, this ceremonial hooded outfit was worn by ancient guardian defenders of the Jedi Temple.
Worn On: N/A
Found: Character Pack 2
Sith Assassin |
Description: A suit worn by Sith Assassins, combining robes with basic armor.
Worn On: N/A
Found: Character Pack 2
Spirit Apprentice |
Description: The Apprentice in the ghostly blue form of a Jedi who has become more powerful then we could possibly imagine.
Worn On: N/A
Found: Character Pack 1
Republic Trooper |
Description: Clone Trooper armor featured in Star Wars Episode III: Revenge of the Sith.
Worn On: N/A
Found: Character Pack 1
Tatooine Luke |
Description: Luke Skywalker from Star Wars Episode IV: A New Hope.
Worn On: N/A
Found: Character Pack 1
Utility Combat Suit |
Description: Worn by the Jedi Knights during the Clone Wars, this sleek battle armor was used in intense combat situations throughout the outer rim.
Worn On: N/A
Found: Character Pack 1
Ben Kenobi |
Description: Ben Kenobi from Star Wars Episode IV: A New Hope.
Worn On: N/A
Found: Character Pack 1
Animated Style |
Description: Darth Vader’s Secret Apprentice in the style of the Clone Wars animated movie.
Worn On: N/A
Found: Character Pack 1
Plo Koon |
Description: Jedi Master and member of the Jedi Council.
Worn On: N/A
Found: Character Pack 1
Count Dooku |
Description: Ex-Jedi Master and Sith Lord, featured in Star Wars Episode II: Attack of the Clones.
Worn On: N/A
Found: Character Pack 1
Jango Fett |
Description: The galaxy’s most notorious bounty hunter, featured in Star Wars Episode II: Attack of the Clones.
Worn On: N/A
Found: Character Pack 1
C-3PO |
Description: The protocol droid built by Anakin Skywalker and featured in every episode of the Star Wars saga.
Worn On: N/A
Found: Character Pack 1
Cheat Code Costumes
All of these have to be unlocked through Pause -> Input Code. All of these can be unlocked using the master code: SOHNDANN. Every time you turn the game off, you must re-enter the code and re-select the costume.
Kota |
Description: Kota Costume Unlocked
Worn On: N/A
Found: MANDALORE
Emperor |
Description: Emperor Costume Unlocked
Worn On: N/A
Found: MASTERMIND
Drunken Kota |
Description: Drunken Kota Costume Unlocked
Worn On: N/A
Found: HARDBOILED
Evo Trooper |
Description: Evo Trooper Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Bail Organa |
Description: Bail Organa Costume Unlocked
Worn On: N/A
Found: VICEROY
Imperial Gunner |
Description: Imperial Gunner Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Incinerator Trooper |
Description: Incinerator Trooper Costume Unlocked
Worn On: N/A
Found: PHOENIX
Jump Trooper |
Description: Jump Trooper Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Kashyyyk Trooper |
Description: Kashyyyk Trooper Costume Unlocked
Worn On: N/A
Found: TK421GREEN
Ozzik Sturn |
Description: Ozzik Sturn Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Militia Trooper |
Description: Militia Trooper Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Militia Elite |
Description: Militia Elite Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Militia Saboteur |
Description: Militia Saboteur Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Proxy |
Description: Proxy Costume Unlocked
Worn On: N/A
Found: PROTOTYPE
Scout Trooper |
Description: Scout Trooper Costume Unlocked
Worn On: N/A
Found: FERRAL
Shadow Evo Trooper |
Description: Shadow Evo Trooper Costume Unlocked
Worn On: N/A
Found: SOHNDANN
Shadow Trooper |
Description: Shadow Trooper Costume Unlocked
Worn On: N/A
Found: BLACKHOLE
Snow Trooper |
Description: Snow Trooper Costume Unlocked
Worn On: N/A
Found: SNOWMAN
Stormtrooper |
Description: Stormtrooper Costume Unlocked
Worn On: N/A
Found: TK421WHITE
Stormtrooper Commander |
Description: Stormtrooper Commander Costume Unlocked
Worn On: N/A
Found: TK421BLUE
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