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Games » Abandonware » D » Duke Nukem 3D (1996)(3D Realms)Abandonware / DOS Games
Genre: First-Person ShooterRating: ESRB: M, BBFC: 18, PEGI: 18+
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OverviewKill countless aliens while rescuing babes as Duke Nukem in this critically acclaimed first-person shooter. An addition to the popular Duke Nukem franchise.
SpiralPegasus rates this game: 5/5'It's time to chew bubblegum and kick ass.. and I'm all outta gum!!'
The Duke is one of those game characters in the hall of fame, just like Mario, Sonic, Pac Man.. except on a whole different category.
DN3D could be called the biggest overhaul in the history of gaming. 3D Realms took a bland and common platformer that lacked appeal and transformed it into one of the most iconic games ever released for PC - a FPS that was certainly not the first in the genre and not necessarily one with the best looks.
Instead, what made this game so unique were two.. no, wait, three things:
- Duke itself was the most bad ass character around (and for some, he still is today). He had a unique personality - that alone helped DN3D gain popularity.
- The main theme is fucking awesome, Even the hard rock world-wide known band Megadeth did a cover of it!
- The game on itself was so-over the top, walking a line between 'way past cool' and just plain funny.
Doom or Duke? Why not both?
However if I could only have one, I'd get the Duke, any day!
Give it a go, you'll find out why it's the most downloaded in this section!
The Duke is one of those game characters in the hall of fame, just like Mario, Sonic, Pac Man.. except on a whole different category.
DN3D could be called the biggest overhaul in the history of gaming. 3D Realms took a bland and common platformer that lacked appeal and transformed it into one of the most iconic games ever released for PC - a FPS that was certainly not the first in the genre and not necessarily one with the best looks.
Instead, what made this game so unique were two.. no, wait, three things:
- Duke itself was the most bad ass character around (and for some, he still is today). He had a unique personality - that alone helped DN3D gain popularity.
- The main theme is fucking awesome, Even the hard rock world-wide known band Megadeth did a cover of it!
- The game on itself was so-over the top, walking a line between 'way past cool' and just plain funny.
Doom or Duke? Why not both?
However if I could only have one, I'd get the Duke, any day!
Give it a go, you'll find out why it's the most downloaded in this section!
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Download Duke Nukem 3D (1996)(3D Realms) (17M)
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Talk about Duke Nukem 3D (1996)(3D Realms):
Please enable JavaScript to view the comments powered by Disqus.Platforms: | PC, PlayStation, SEGA Saturn, Android, iPad, Blackberry |
Publisher: | GT Interactive |
Developer: | 3D Realms |
Genres: | 3D Shooter / First-Person Shooter |
Release Date: | January 29, 1996 |
Game Modes: | Singleplayer / Multiplayer |
Alien ass-kicking the good old fashion way.
Not many games feature adult theaters as levels.
For better or worse, we all know the man. He last reared his buzzcut head into gaming when Forever came out of its coma. But Duke Nukem was kicking ass 2D-style in arcade sidescrolling adventures as early as 1991, then known as ‘Duke Nukum’. Years passed and 3D Realms started their four-year long project of bringing Duke into the realm of DOOM-style first-person shooters. But unlike the legion of DOOM clones that so characterized mid 90s gaming, the Duke would up the ante by offering more interactivity within a realistic setting, and giving their anti-hero an actual personality to identify with.
There’s something we might call a plot, but really it’s an excuse tying the packet of inter-connected levels together – all 28 of them neatly compressed into three distinct episodes – that will have you visit, to name just a few places, several seedy urban establishments around Los Angeles, an outlying canyon wasteland, an orbiting space station, an alien mothership and a secret moon base, all crawling with…you’ve guessed it: aliens. They’ve come to kidnap our chicks (?!) and it’s up to Duke to save the day and dispose of any assorted alien scum that try to stop him.
Although the plot is basic, it’s worth noting how consistently well the levels tie in together. As you reach the prerequisite end-of-the-level switch, you’ll often catch glimpse of what’s in store in the following area, and you always progress logically from one place to another – eg: you travel from downtrodden city streets to a seedy movie theater, then to the Red Light District just as the next level starts. Indeed, traversing through these places will quickly make you notice the centerpiece of what the game has to offer – the fantastic level design.
And that’s what it’s all about. Simply put, these were some of the best looking levels ever depicted in a computer game, and the range of stuff happening around you as well as the interactive possibilities, from flipping light switches to forking out dollar bills to pole-straddling strippers, makes the game rock.
One has to notice the engine’s many included features in this regard, all of them allowing designers to get more creative with their levels – destructible environments, more detailed textures, slopped surfaces (useful for creating caves), underwater locations, reflective walls and a lot of other advanced stuff coded into the Build engine, which, although initially programmed in 1993 by Ken Silverman, managed to really pick up steam after powering Duke 3D. But for all it’s bells and whistles, it’s not quite 3D – the overhead sector-based system meant you had to keep a horizontal viewing angle.
The game did allow the option to look up or down, but doing so would skew the view quite a lot. Even so, the engine was way ahead of its time, and was later used to power several other shooters down the line, many of which were highly successful as well (Shadow Warrior, Blood, Redneck Rampage, etc.)
- Hmm, that’s one Doomed space marine!
- “Shake it, baby!”
- Duke’s take on the OJ Trial.
Ready for Action
But it’s not just the level design that’s great, although it does rank highest. Unlike other shooters where you’d have a throwaway protagonist driving the action, Duke is actually a guy you’d sorta root for. Between delivering one-liners and tipping strippers in a sleazy bar, Duke is noted for having a sense of humor. And that humor extends into the overall design and feel of the game as well, with numerous 90s pop culture references scattered everywhere (like Star Trek, Indiana Jones or the O.J. Simpson trial).
Even with all of these clever touches, one might only wonder how much better this game would have been if it moved past the tried-and-tested DOOM formula that’s so central to gameplay. It’s still a very primal affair of continually shooting stuff and collecting key cards on the side, the two characterizing design conformities of 90s action gaming. Possibly going for the ‘it ain’t broke so don’t fix it approach’, 3D Realms nonetheless managed to polish this formula and give it a new lease on life, simultaneously ensuring that one of gaming’s most prevalent pseudo-celebrities won’t drop and die anytime soon.
System Requirements: Intel 486 DX2 66 Mhz, 8 MB RAM, 30 MB HDD, MSDOS, Ray Bans
- Buy Game:
www.gog.com
www.3drealms.com
store.steampowered.com
www.amazon.com - Download Demo
archive.org - Community Website
www.duke4.net
dukenukem.web4.hu - Wiki
dukenukem.wikia.com
Tags: Free Download Duke Nukem 3D Full PC Game Review
Forget, for a moment, all this wanky 'Duke's better than Quake - No it isn't' stuff. Duke's here, Quake isn't. Quake is going to be a stunning game. But it isn't here yet. So let's talk about Duke, shall we? Basically, it's a great game. It's inventive, amusing, cool, and it's very hard. Most of you will probably have already played the share ware version, but some won't, so here's a quick run-down:
It's a Doom-clone, but better - buildings, for example, are proper buildings, with several floors and huge James Bond-style disappearing computer consoles. There are outsidey bits, and you can fly about with a jetpack, land on the roof of a building and work your way down through it. You can catch a tube, or go into the sewers and shoot sharks. You can shuttle around space stations with earth in the background. There are video monitors that you can use to check out your surroundings, and walls that can be blown out completely, allowing access to other areas. There are suspended walkways that can be brought crashing to the ground. There are ventilation shafts that you can get inside and crawl about in, emerging somewhere else. Most things (but not enough of them, some say) can be shot or blown up: windows, lights - you can even shoot aliens in the toilets, prompting all the usual 'blowing the shit out of them' jokes. It has puzzles and switches that are more hidden than Doom's, and levels that may get you stuck from time to time, Your character is funny. I won't quote him too much here, because these things always seem more amusing when you are playing rather than in print, but he does say, during an earthquake, 'I ain't afraid of no 'quake.' And he does sing 'Born to be wi-i-i-i-ild' in a karaoke club.
One slight drawback is the mouse aiming system, whereby you can look up and down as you progress, and which had me vomiting copiously after one four-hour session. (A hot Indian dish, if you must know, and yes, it hurt.) About the only thing I can think of more likely to induce nausea is a video of Paul Daniels and Debbie Magee having sex.
New stuff
Then there are the extras - two extra episodes, along with loads of in-game stuff like new weapons, some of which show the aliens obviously have a good sense of humour. Hey, maybe we should just buy them a couple of beers and have a laugh together.. but I suppose that might not make such a good game. There are the new enemies: the chainguncarrying Enforcer; the airborne, mechanised death-dealing Sentry Drone: the rocket-firing, gravity-defying Assault Commander and the Protozoid Slimer, which runs up your trouser leg and sucks your brains out (something many people would pay good money for).
There are evil bastards who are very hard to get rid of. like the Battle Lord, a huge lumbering bastard with no weaknesses. who shoots rapid fire artillery and mortar shells at you and can only be killed by repeated attacks; the Over-lord, who launches powerful rocket attacks from a surgically implanted launcher on its back (in episode 2); and the extremely scary Cycloid Emperor, who appears in episode 3. Plus there's the level designer, and the facility to convert any Doom wad into a Duke map.
Walk into our office at the moment and you'll see everyone playing one of two games, and other people standing behind watching. One is (still) Championship Manager 2 - and this is the other.
Download Duke Nukem 3d For Android
When it comes down to it, you could be a techno-snob and ignore this and wait for Quake to appear - or you could buy this and have a good time in the interim. It's easy for reviewers to suggest multiple purchases in situations like this, forgetting that everyone else has to pay for their games. But in this case.
In the District Board Room located at 7471 Larkdale Ave, Dublin CA 94568. Regarding the District’s pursuance of a Turnkey Design and Construction Energy Services Agreement; (2) to consider and make findings as required by the applicable statutes during said public hearing; and (3) if determined to be in the District’s bests interests, adopt a resolution to enter into said Energy Services Contract.The public hearing will take place at the Board of Trustees’ regularly scheduled public meeting on Tuesday, June 11th at 5:30 p.m. REVISED NOTICE OF PUBLIC HEARINGNotice is hereby given that pursuant to Government Code section 4217.12, the Board of Trustees of the Dublin Unified School District (“District”) will hold a public hearing to: (1) receive and consider comments from the public on the proposed adoption of a resolution to authorize entering into an Energy Services Contract with Schneider Electric Buildings Americas, Inc. ![Schneider electric struxureware for buildings](/uploads/1/2/3/7/123706261/923674431.jpg)
![Schneider electric struxureware for buildings](/uploads/1/2/3/7/123706261/923674431.jpg)
I honestly think Duke is more than value for money. It's more inventive, and more entertaining, than Doom. I know they've had long enough to get it right (but so have many others, who've tried and failed), and I know that with Quake about to hit us. things have moved on in the meantime. Someone in the office said that this looks like a cartoon, and Quake looks real. This is also true, but that doesn't mean that this isn't a great game in its own right. We like it a lot. If Apogee don't make much money on it, they'll only have themselves to blame. They've timed its release really badly: it should have been out six months ago. But it's still good.
Run ie in safe mode. How can the answer be improved? From Task Manager you can also open the file menu and shoose 'Run New Task'. Type cmd or cmd.exe then click OK. Windows 8: From start screen - select 'All Apps' icon. Scroll to the right and locate the Windows System section. Select Command Prompt.
The Levellers
The level editor that comes with Duke is the very one that the designers use themselves, and allows you to edit everything that's in the game apart from the code that runs the game engine itself. It comes complete with a warning that if you cock up your copy of Duke using it, you're on your own, and that they won't offer any help with its use. Scary. Like Doom, you can sit down and design yourself an evil arena in plan view, but you can also go into the area you've just designed and work on it in 3D from within the level itself, making it much easier to realise that the level you've just made based on the exploration of a giant Pamela Anderson has genitals of the wrong sex and breasts that are too realistic.
Overall rating: 7.5